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and copyright owners, expressed satisfaction with the outcome. The conference was heavily bias for U.S. corporate interests, including Time Warner, Viacom, and The Walt Disney Company, for whom international copyright is critical. Conclusion Addressing copyright issues in an electronic age represents a huge challenge. The size and scope of the copyright problems are unlikely anything society has dealt with in the past. The basic question is how to design frameworks that will protect access and fair use while ensuring that the incentive to produce and make intellectual and artistic work available in the Cyberspace. Too much regulation in either direction could have disparaging results. Adequate Intellectual Property Right (IPR) protection is a vital element in the development of high technology, high value-added production, and the professional services. The government of Taiwan is fully aware of this fact. They understand that they must make revisions to its current copyright laws in order to strengthen the degree to which IPR is protected in Taiwan. Over the years, Taiwan government has made progress, the Patent Law has undergone two revisions, the Trademark Law three revisions, and the Copyright Law five revisions. As for enforcement, apart from increasing the penalties for infringement of rights and increasing the power of Customs officials to inspect suspected counterfeit shipments, the MOEA has also created the Anti-Counterfeiting Committee with responsibility for processing charges of piracy. Awareness-raising and training in IPR issues

have also been emphasized by the government over the last few years. Also as to keep up with the development of its hi-tech industries, Taiwan has continually upgraded its IP system to bring it in the line of international standards. Software Related Piracy Worldwide Ethical Issues Society becomes more dependent on computers and computer networks. We also become more and more vulnerable to computer misuse - that is, to misuse of computers and computer networks by human beings. It has created a wide range of social problems. Among them, software piracy is one of the most immediate problems need to be solved around the whole world. Large-scale piracy became common after the arrival of the personal computer and packaged software in the late 1970s. This development put hardware and software into hands of individuals at reasonable cost and enable them to perform several different tasks at the same time because a number of programs are integrated together on a single storage disk. Unfortunately, because the original versions of these software packages are very expensive, the temptation to pirate a copy has proved too much for million of users and would-be users. Many people claim that Asia is the king of coping. Software piracy is part of the way of life. Most estimates suggest that about 90% of all software in Taiwan, Hong Kong, China, and India has been copied. It is common practice Asia to purchase a computer complete with a variety of bootlegged programs already installed on the hard disk. Asian companies routinely buy one or two legitimate copies of a piece of software and duplicate hundreds of copies for their employees. Pirated

software, music, and videos sell in the street markets for a fraction of the normal retail price. Most people in Asia see coping software as a legitimate way to cut costs and expenses. In China, copying of all Western software products has been condoned for years by their government. In recent case, thousands of fake holograms on counterfeit Microsoft software being sold from Taiwan was traced to a Chinese government-owned factory in the special Shenzen economic zone near Hong Kong. In 1991, China announced that it would join the Berne Convention, the international pact governing copyright protection, and in 1992 China agreed to U.S. demands that it outlaws the theft of software when it amended its copyright law. As a result, Microsoft entered the Chinese for the first time. However, doubts remained about what precisely both moves would mean in real terms. If mainland China is tops for the quantity of software copied, Taiwan is probably tops for quality. Long known as the counterfeiting capital of the world, Taiwan’s capital, Taipei, is home to master forgers who apparently are able to produce flawless copies of Western computer diskettes, packaging, movies, video games and even licensing agreements that have fooled all but expert computer company investigators. In Hong Kong, about seven or eight copies of well known packages are thought to exist for every legitimate copy sold, while the counterfeiting of goods of all kinds is estimated to be worth $1 billion a year to the Singapore economy alone. Meanwhile, in Thailand, where 97% of software has been copied, a recent Association of Thai Computer Industry survey put personal hardware sales at over three times of software sales. Although anti-piracy laws do exist in these countries, they are rarely successfully enforced and fines are usually minimal. Beside Asia, software related piracy problems are also serious in Middle Latin America, and Eastern Europe. Lotus claims to lose as much as $25 million annually in foregone revenue as a result of

copying in the Middle East alone. In Latin America, pirate software programs are openly on sale in markets from Peru to. Anti-piracy laws are almost nonsexist, the local government seems unlikely to take legal actions to curb counterfeiting when know that the results are so rewarding. In the past, software was illegal in communist Eastern Europe because of the Western bans, but in the wake of the fall of the Berlin Wall, IBM offered an amnesty to software pirates in the form of a modest fee to legalize all their pirate programs and an exchange service that enabled users to trade in their pirate program for legitimate purchased at a discount. Over the years, giant software companies have keep close eyes on the worldwide piracy issues, however they could do to prevent those piracy acts are too limited- and too costly. As a result, the U.S.-based Software Publishers’ Association (SPA) estimates that software piracy is costing U.S. software producers between $10 billion and $12 billion a year worldwide - part of an estimate $60 to $80 billion a year lost to U.S. companies through the theft of intellectual property of types. The idea of IPR has been around since the Middle Ages, and the current forms of legal protection have evolved over centuries. According to the Untied Nations’ Patent Office, the World Intellectual Property Organization (WIPO), intellectual property is defined as the rights to the results of intellectual activity in the industry, scientific, literary, or artistic. Generally speaking, copyright law has traditionally protected forms of literary expression. However, computer software is a new king of entity that presents major challenges for the law. Chief among these are how we define ownership of this form of

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